![]() The friends I added when we all had 360s were there. When loading up Perfect Dark XBLA, OR Perfect Dark: Rare Replay, those new friends are not there. #Perfect dark xbla rom seriesTwo of my other friends since joined Xbox, and I added them as friends on the Xbox Series S. Out of my current gamer mates that I play with, two of them had Xbox accounts along with me.Īfter a gap of eight years, I buy my Series S and lo and behold, both of those friends are still my friends as they had Xbox Ones. No one else bought it back then, so it was the only way we could play it. I bought the game back in 2010 when it launched, and played a lot of local multiplayer. ![]() This brings up a really really odd thing that I encountered when trying to play Perfect Dark on Xbox 360 BC on my Series S. There’s a reason Nintendo tends to be able to get so much companies to sign on to their retro game sales services - “just give us the damn ROM and the right to sell it and we’ll do the rest for you” is a lot easier hurdle to get over. They kind of wrote themselves into a corner with policies requiring emulated games that have multiplayer to modify the original game heavily to acommodate requirements to pass certification and approvals. Maybe this will encourage Microsoft to finally implement a generic version of Xlink Kai for games being played in “BC Mode” (wouldn’t it be nice to just start an Xbox Live party and be able to play Crimson Skies via it’s LAN mode with everyone in the party? Or have virtual controllers for games from consoles with no LAN?) and virtual controller mode for anything not Xbox. Actually integrating it into Live the way Microsoft requires online-capable retro releases would require modifying the original game extensively. Xbox version doesn’t get online because Microsoft doesn’t have a generic online functionality built into their N64 emulator, nor does any of their N64 emulated games on Rare Replay have online functionality. Nintendo gets online because they built a generic online into their N64 emulator that just passes buttons around in lockstep. It should also be noted that we already have an example of this - when they re-released Perfect Dark as an XBLA title, they had to nuke most of the original real-people faces from the game and replace them with new ones, which likely also prevented them and forced the dropping of the graphics switch feature they teased early on. #Perfect dark xbla rom movieIt should be noted that the new graphics mode in the leaked remaster has no movie likenesses in new graphics mode - it’s all Rare employees. As in, it’s likely that to keep all the likeness and movie rights contracts in-tact from the original release, these are legally counting as copies sold of the N64 version on both platforms. ![]() ![]() I’m 101% sure it’s the Bonds rights holders (Danjaq, Eon, et al) and the contracts surrounding the original game, at this point, in that the only way this was coming out was to just literally re-release the N64 version. I’m 99% sure Nintendo has nothing to do with the online situation. ![]()
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